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Bug Basher

Ready-to-go Use Cases
Peek & Poke Trustpilot Rating
Ready-to-go Money Back Guarantee

Get in touch for more information or to discuss how games can work for your brand.
0114 399 1011 / hello@peekandpoke.com

Package Comparison

£ $

Budget

£695

Budget

Essential

£995

Essential

Essential

£995

Essential

Standard

£1,495

Standard

Standard

£1,495

Standard

Premium

£2,395

Premium

Premium

£2,395

Premium

Budget

£695

€795

$870

Essential

£995

€1,140

$1,240

Standard

£1,495

€1,710

$1,865

Premium

£2,395

€2,740

$2,985

Features

RTG money back guarantee Feature enabled Feature enabled Feature enabled Feature enabled
Game licence period

1 Month

1 Month

3 Months

3 Months

Included gameplays

Unlimited

Unlimited

Unlimited

Unlimited

Add your company logo Feature enabled Feature enabled Feature enabled Feature enabled
Editable prize images Feature enabled Feature enabled Feature enabled Feature enabled
Peek & Poke logo removed

-

Feature enabled Feature enabled Feature enabled
Custom game domain

-

-

Feature enabled Feature enabled
Editable game name and logo

-

-

Feature enabled Feature enabled
Social sharing panel

-

-

Feature enabled Feature enabled
Friend leaderboard

-

-

Feature enabled Feature enabled
We configure it for you

-

-

-

Feature enabled
Optional trade show mode

-

Feature enabled Feature enabled Feature enabled

Prices are exclusive of VAT. All VAT and discounts will be calculated at checkout.

More pricing info

Why choose Bug Basher?

22+ mins

Build it yourself

On all ready-to-go games

Cross-platform

Trade show mode

Looking for more customisation?

View tailored games

"We really can’t recommend Peek & Poke enough for anyone looking for an engaging branded game. The team were professional and prompt from start to finish, the support available went above all expectations, and the campaign performance was fantastic!"

Learn more

9 Ways to Make the Most of Your Game Campaign

Years of experience and hundreds of hours of production time go into each of our games to make them great engagement tools, but they still need a push to get your them in front of your audience and achieve the best results.

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